1
How We Work
We currently develop our projects using Unity, both for game creation and tool
development. DeepTool, one of our core tools, was built specifically to support our
workflow and speed up production.
We are also actively exploring and working with AI. As part of this, we have developed our own AI system that helps evaluate player behaviour within our game Dream Glitcher, allowing us to better understand player decisions and interactions.
2
What We Are Building
At Deep Creek, we are focused on building narrative-driven experiences supported by strong underlying systems.
Our work combines storytelling, gameplay structure, and tooling, allowing us to approach development in a more modular and scalable way. The goal is to create projects that are both technically efficient and creatively flexible.